THE PARTY FINDER · COMING SOON
No group? No problem.
The oldest problem in tabletop isn't finding a game — it's finding four other humans free on the same Tuesday. So we're building the fix. When the Party Finder opens, one lonely adventurer can claim a seat at a table that's already forming, or rally a band of strangers into a party of their own — and split a pro GM's price so everyone can actually afford the good stuff.
It's not live yet — we're drawing the circle. Get on the waitlist and we'll summon you the moment it opens.
TWO WAYS IN
Find your party, however you roll
Whether you'd rather slot into a game that's already brewing or build your own crew from scratch, here's how the Party Finder will get a solo player to the table.
PATH ONE
Join an open seat
A GM already has a table on the books with room to spare. You claim a seat, the group splits the GM's listed price between everyone who shows, and you roll. No wrangling, no recruiting — just pull up a chair at a game that's already happening.
PATH TWO
Assemble a group
Post the game you're itching to play — system, vibe, when you're free — and gather other solo players into a party. Once your crew is formed, you book a GM together and split the price as a group. You brought the party; now summon the guide.
THE NOTICE BOARD
A quest board for your table
Picture the corkboard by the tavern door, thick with notices — open seats to claim, parties looking for one more brave soul. That's the Party Finder. Here's a taste of what will be pinned up.
Illustrative only — no games are live yet.
☾ The Summoning Circle — Notice Board
BirminghamCurse of Strahd
D&D 5e · Fri 7:00pm · online
The Sprawl — cyberpunk one-shot
Fri 8:00pm · partner venue, downtown
Solo cleric seeks a party
Any system · weeknights · will travel to a table
Blades in the Dark heist crew
Sun 2:00pm · online
Call of Cthulhu, first-timers welcome
Sat 6:00pm · partner café
✦ Split the GM's price · ✦ 18+ · ✦ every system welcome
THE KILLER FEATURE
Two hard problems, solved at once
Every other booking platform assumes you already have a group. But most of the people who want to play don't — that's the whole reason they can't get to a table. As far as we know, no competitor has anything like this. It's the piece we care about most, and it untangles the two knots that keep players on the sidelines.
Problem one: finding a group
You shouldn't need four friends with matching calendars just to play. The Party Finder will let a solo player join a forming party — or start one — so "I have nobody to play with" stops being the end of the story.
Problem two: splitting the cost
A great pro GM is worth paying for — and a lot easier to afford when a full table shares the price. Group up, split the GM's listed rate fairly between the players, and a premium game becomes a night out, not a splurge.
The GM still keeps 100%
Splitting is about how players share the bill — never about shrinking the GM's pay. Your GM keeps every dollar of their listed price and 100% of tips. Players just add the flat 7.77% on top, together.
THE CIRCLE ISN'T DRAWN YET
Be first in line when the Party Finder opens
We're building it in Birmingham first, then city by city. Join the waitlist and we'll summon you the moment the notice board goes up.